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The Construction of a Pun Generator for Language Skills Development
Humor Generation SoSe 2010 Lourdes Lara Tapia
Overview
Introduction. Early pun generators. JAPE. STANDUP. STANDUP in the Praxis. Evaluation Conclusion. References.
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Introduction What is a Pun Generator? A pun Generator is a Computer Program which generates jokes. What is a Joke? It is a short text which provoke laughter. A joke has normally a Punchline. There are different kind of Jokes: Punning riddles
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Introduction A punning riddle is a simple question-answer
joke in which the answer makes a play on words: What do you call a good bye that has a tooth? A saw long.
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Introduction What kind of ambiguity is used here? Phonetic similarity
Semantic relation
What do you call a good bye that has a tooth?
Synonym
A saw long.
Meronym
Homophone
A So long
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Early pun generators Raskin (1985): Incongruity Theory.
Lesard & Levison (1992): VINCI: Tom Swift “we must hurry”, said Tom Swiftly. “I hate Math”, Tom added
Binsted & Ritchie (1994): JAPE: Punning riddle uses phonological and semantical ambiguity Used a large lexicon (WordNet) Properly controlled evaluation of the output was carried out.
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Early pun generators Venour (1999): The Homonym Common Phrase Pun (HCPP). A one-sentence set-up & A punning punchline. Mechanismus are similar to those used in JAPE
McKay (2002): WISCRAIC: Simple puns in 3-different linguistic forms: Question-answer, single and two-sentences sequence.
Support 2nd-language learning
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Early pun generators Nijholt (2003): Communication with machines. Stock et al. (2005): HAHAcronym: Acronym funny concepts Concept funny Acronym
Mihalcea & Strapparava (2006): Techniques to humor recognition: Humurous and non-humorous.
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JAPE Joke Analysis and Production Engine. What is JAPE? Computer Program In Prolog by Binsted in 1994.
Several Version JAPE-1 (pilot version) & JAPE2 JAPE-3 & JAPE-4 (more flexible dictionary module) STANDUP in 2008.
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JAPE JAPE produced short texts
punning
riddles:
What is the difference between a pretty glove and a
silent cat? One is a cute mitten, the other is a mute kitten.
The Jokes were reliably distinguished from Non-
Jokes. The best of these were published in joke books for children.
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JAPE The three main strategies used to create
phonological ambiguity: syllable substitution, word substitution &
Metathesis
Joke-construction mechanisms. Very similar to those in STANDUP
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JAPE Deficiencies: Few parameters available for variation. There was no way to guide the software. No real user interface. The search for suitable words could be slow, unintelligent and exhaustive. Good intelligible jokes was very small. No facilities to compare words for phonological or semantically ambiguity.
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STANDUP System To Augment Non-speakers Dialogue Using
Puns. This Program is aimed at young children, and lets them
play with words and phrases by building punning riddles through a simple interactive user-interface. Allow young children to explore the language. Children with Complex Communication Needs (CNN). Punning riddle. “Language playground”
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STANDUP Schema
Description Rules
Templates
Phrasal Question or Answer
Header
Lexical Precondition
Header
Question Spec.
Answer Spec.
Preconditions
Header
Template Spec.
Body
Keywords
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Fig. http://www2.hawaii.edu/~bergen/papers/humor-IEEE.pdf
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STANDUP What do you call a shout with a window? A computer scream.
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STANDUP 11 Schema (kind of joke)
Description Rules
Templates
Lexical Precondition: Header: Newelan2(NP,A,B,HomB)
Nouncomp(NP,A,B), Homoph(B,HomB), Noun(HomB)
Question Spec.:
Answer Spec.:
{Shareprop (NP,HomB)}
{phrase (A,HomB)}
Header: Shareprop {X,Y}
Preconditions: Meronym(X,MerX), Syn(Y,SynY)
Keywords:
Template Spec.:
[NP,HomB]
[merHyp, MerX, SynY]
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Phrasal (finish touches) Question (What is the diff…?) Answer (They’re both…)
Humor Generation
Header
Body
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STANDUP 11 Schema (kind of joke)
Description Rules
Templates
Header:
Lexical Precondition:
Header:
Newelan2(NP:computer screen, A: computer, B: screen, HomB: scream)
Nouncomp(NP,A,B), Homoph(B,HomB), Noun(HomB)
Shareprop {computer screen, scream}
Question Spec.: {Shareprop (computer screen, scream)}
Preconditions:
Answer Spec.: {phrase (computer, scream)}
Meronym(computer screen, window), Syn(scream, shout)
Keywords:
Template Spec.:
[NP,HomB]
[merSyn, window, shout]
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Phrasal (finish touches) Question Question (What is the diff…?) What do you call a shout with a window? Answer (They’re both…)
Humor Generation
Header A shout with a window [merSyn, window, shout]
Body Body What do you call a NP(shout) with a NP(X,Y) NP(window)
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STANDUP-Lexicon WordNet as JAPE + Phonetic similarity. Speech Output. Picture Support. Topics. Familiarity of words. Vocabulary restriction.
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STANDUP-Facilities Joke telling: VOCA: Voice-Output Communication Aid. assists people who are unable to use natural speech to express their needs and exchange information with other people during a conversation. User Profiles: Username. Two kind of data: Option settings. Personal Data. Standard Package: Beginner Touchscreen-user.
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STANDUP-Facilities Logging: Logged in a Disc file: Allows researchers to study usage as required.
Log player
Dump the simulated re-runs into a video file.
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STANDUP-Software ..\STANDUP Simple.bat
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STANDUP-Evaluation Evaluate the effectiveness of the software. No ambitious but qualitative study. A group of 9 children (8-12years old) with cerebral palsy. Scholars used the software spontaneously, Found the “Tell the jokes-function” amazing and Re-told the jokes afterwards. 8 children reacted very positively 1 of the older boys complained about the quality of the Jokes. Anecdotal evidence: Children’s communication had improved.
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STANDUP-Evaluation In the post-testing: The Preschool and Primary Inventory of Phonological Awareness, PIPA, showed no sign of improved. Clinical Evaluation of Language Fundamentals, CELF, only the older boy, who complained, showed no sign of improved.
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Conclusion Humor is one of the most sophisticated forms
of human intelligence. On the cognitive side humor has two very important properties: it helps getting and keeping people’s attention. it helps remembering.
On the artificial intelligence side
computational humor is a challenge with implications for many classical fields. June 29, 2010
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Conclusion The development of all its facets is not
something for the near future, the phenomena are too complex. Simple puns, at least, can be modelled formally, and can be generated by a program. The software is definitely usable for a practical application by children with communication disabilities to develop their linguistic skills. June 29, 2010
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Discussion Questions Opinion or Comments
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Thank you for your attention
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References
Binsted, K. 1996. Machine humour: An implemented model of puns. Ph. D. thesis, University of Edinburgh, Edinburgh, Scotland. Binsted, K., H. Pain, and G. Ritchie. 1997. Children's evaluation of computer generated punning riddles. Pragmatics and Cognition 5 (2), 305-354. Manurung, R., G. Ritchie, H. Pain, A. Waller, D. O'Mara, R. Black (2008). The construction of a pun generator for language skills development. Applied Artificial Intelligence, 22(9) pp. 841-869. Ritchie, G. 2001. Current directions in computational humour. Artificial Intelligence Review 16 (2), 119-135. Ritchie, G. 2003. The JAPE riddle generator: technical specification. Informatics Research Report EDI-INF-RR-0158, School of Informatics, University of Edinburgh, Edinburgh. Stock, O. and C. Strapparava. 2003. HAHAcronym: Humorous agents for humorous acronyms. Humor: International Journal of Humor Research 16 (3), 297-314. http://www.csd.abdn.ac.uk/~gritchie/ http://www.csd.abdn.ac.uk/research/standup/software.php http://www.csd.abdn.ac.uk/research/standup/downloads/UserManual.html
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