CenceMe - Interactive Computing Lab
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Sensing Meets Mobile Social Networks: The Design, Implementation and Evaluation of the CenceMe Application
Emiliano Miluzzo†, Nicholas D. Lane†, Kristóf Fodor†, Ronald Peterson†, Hong Lu†, Mirco Musolesi†, Shane B. Eisenman§, Xiao Zheng†, Andrew T. Campbell† †Computer Science, Dartmouth College §Electrical Engineering, Columbia University
Slides from http://nslab.ee.ntu.edu.tw/NetworkSeminar/slides/cenceme.ppt
Outline • • • • • • •
Introduction of CenceMe Design Consideration CenceMe Implementation CenceMe Classifier System Performance User Study Conclusion
Motivation • Text messaging: “Where are you?” “What are you doing?” • Sensors in mobile phone: GPS, accelerometers, microphone, camera … etc • Data collection through sensors
Introduction of CenceMe • People-centric sensing application • Implementation on Nokia N95; Symbian/JME VM platform • Share user presence information (Facebook)
Contributions • • • •
Design, implementation and evaluation Lightweight classifier Trade-off: time fidelity v.s. latency Complete User study
Mobile Phone Limitations • • • •
OS Limitations API and Operational Limitations Security Limitations Energy Management Limitations
CenceMe Architecture
Architecture Design Issues • Split-Level Classification (primitives, facts) – Customized tag – Resiliency – Minimize bandwidth usage/energy – Privacy/data integrity
• Power Aware Duty-Cycle
CenceMe Implementation Operations (Phone): • Sensing • Classification to produce primitives • Presentation of people's presence on the phone • Upload of primitives to backend servers Classifications (Backend Server): • Classifying the nature of the sound collected from the microphone • Classifying the accelerometer data to determine activity (sitting, standing, walking, running) • Scanned Bluetooth/MAC addresses in range • GPS readings • Random photos
Phone Software
ClickStatus
Backend Software
Phone classifiers (1/2) • Audio – Feature extraction – Classification
Human voice
Environment noise
Mean
Standard Deviation
Phone classifiers (2/2) Sitting
• Activity Standing
Walking
Running
Time
Backend Classifier • Conversation • Social context – Neighborhood conditions – Social status
• Mobility mode detector (vehicle or not) • Location (to description/icon) • “Am I Hot” – Nerdy, party animal, cultured, healthy, greeny
System Performance • Classifier accuracy • Impact of mobile phone placement on body – 8 users – Annotations as ground truth for comparison with classifier outputs
• Environmental conditions • Sensing duty cycles
General Results
Phone Placement on Body • Pocket, lanyard, clipped to belt • Insignificant impact conversation vs. Non-conversation
Environmental Impacts • Independent of activity classification • More important: transition between locations
Duty Cycle • Problem detecting short term event • Experiment: 8 people. Reprogram different duty cycles
Power Benchmarks • Measuring battery voltage, current, temperature • Battery lifetime: 6.22+/- 0.59 hours
Memory and CPU Benchmarks
User Study • Survey user experience • Feedback: – – – – –
Positive from all users Willing to share detail status and presence information on Facebook Privacy not an issue (??) Stimulate curiosity among users Self-learning on activity patterns and social status
User Study • • • •
A new way to connect people What is the potential CenceMe demographic? Learn about yourself and your friends My friends always with me
Conclusion • A complete design, implementation and evaluation • First application to retrieve and publish sensing presence • A complete user study and feedback for future improvement
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